Cover art for The Outer Worlds.

The Outer Worlds has now shipped. As an associate sound designer, this is the first large-studio game I’ve contributed sound effects for, alongside an incredible audio team.

Here is a Twitter thread where I list and show a TON of people I wanted to thank. I like to make sure to stop and celebrate when I reach even a small goal, and this is absolutely a huge one.

The audio of the team of the worlds includes everyone pictured below:

From left to right:

Top row:
- Dylan Hairston (Associate Sound Designer)
- Scott Gilmore (Sound Designer)
- Tony Blackwell (Audio Producer)
- Ali Mohsini (Sound Designer)
- Justin E. Bell (Studio Audio Director/Composer)

Bottom row:
- Mark Rios (Assistant Sound Designer)
- Zac Simon (Senior Sound Designer)
- Myself (Associate Sound Designer)
- Jerrick Flores (Technical Designer)

Here is the launch trailer for The Outer Worlds, which is now out on Xbox One, PlayStation 4, and PC (Windows Store and Epic Games Store). The game will also come out on the Nintendo Switch at a future date.

We’ve been fortunate enough to cover our work in recent game audio publications, where we all talked about how we worked on our specific audio tasks. You can read them below:

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